Modules Used
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While the overall backdrop is the Free City of Haven, the campaign plot draws from many sources. Most are purchased modules but some are homebrew ( in italics ). The key plot source items are listed below in order started - some overlap in duration.
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Free City of Haven (aka FCOH)
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Sins of the Past (SotP)
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Dark Nun’s Church (DNC)
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Goblin Trouble (GT)
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Clockwork Tower (CT)
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Night of the Living Dolls (NotLD)
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Silks and Slavery (FCOH)
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Howling in the Wood (HitW)
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Mine Your Own Business (MYOB)
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Depths of Erdea (DoE)
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The Gypsy Train (GT) - aka The wandering folk Train
Future Consideration
Mysteries to solve
- Mystery of the Cursed Statuette
- The Phantoms of the Opera - at a theatre in Haven?
- What Happened to Evy Ashwood
- Korrington Academy - Reposition to Haven / museum at the university
- A Stranger Among Us
Assignments
- An Unexpected Wedding Invitation - hired as guards for Antonio/Marita wedding, followed by A Most Unexpected Zombie Invasion
- Blood Moon Masquerade - assigned as guards
Out of Town
- Murder at the Old Wolf Inn - on the way back from Khuz Mts. for Clockwork Tower??
- Forest of Doom - on the way back from Khuz Mts. for Clockwork Tower
- Adventures in the Night
- The Gypsy Train - a road encounter
Other
- An Inheritance
- Caves of the Cockatrice - move to the The Forgotten City under Haven
- From Fantastic Adventures:
- Gloom
- The Gleam in the King’s Eye - a noble in Haven
- The Cult of Dusk
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