The Hag, the Bear and the Goblins

aka “The Goblins’ Prank Gone Wrong”

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# Foreword 
What follows is taked from the Mine Your Own Business module from Robert Musci-Kurinyecz and Gergely Sepsi (full credits below). It has been changed to fit the world and campaign. 
 
# Summary 
In the village of [[settlements/oakridge|Oakridge]], trouble is brewing as Thomas, the farmer's children have fallen seriously ill. Desperation sets in as no remedy seems to work, except for one whispered solution - the Hag living deep within the nearby woods. The adventurers must venture on a journey to negotiate with the Hag, whose cure is the only hope for the sick boys. However, dealing with the unpredictable creature will be challenging. As the adventurers unravel the layers of this one-shot adventure, they will discover that there's more to the situation than initially meets the eye.
 
 *The Goblin's Prank Gone Wrong*  is a one-shot 5e compatible adventure designed for 4-6 level 5 players, offering 5-12 hours of gameplay.
 
# About this Module 
This module can be told as a standalone adventure or can be inserted in any campaign with a mediaeval style, high magic setting.
 
# Hooks 
A farmer sought their aid, presenting an opportunity for a genuine act of kindness.
 
The village mayor offers a fully covered stay in the local inn (as long as they want to stay there), along with 15 gold coins, as a gesture of appreciation.
 
For those still hesitant, the mayor offers two health potions acquired from a past encounter with a hag – a potent gift to address any concerns.
 
For my purposes, the events will unfold upon the party's return from the mine in [[plots/mine-your-own-business]]
 
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Credits

Created by: Robert Mucsi-Kurinyecz, Gergely Sepsi

Playtesters: Anett Kindl, NiuKy, Orsolya Irtzl, Kristóf “Brians” Karsai

Product identity: The following items are hereby identified as Product Identity, as defined in the Open Game License version 1.0a, Section 1(e), and are not Open Content: All trademarks, registered trademarks, proper names (characters, place names, new deities, etc.), dialogue, plots, story elements, locations, characters, artwork, sidebars, and trade dress. (Elements that have previously been designated as Open Game Content are not included in this declaration.)

Open Game Content: Except for material designated as Product Identity (see above), the material in this No Time 4 Prep game product is Open Game Content, as defined in the Open Game License version 1.0a Section 1(d). No portion of this work other than the material designated as Open Game Content may be reproduced in any form without written permission.


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Next: 4433c704-0c22-432d-9292-e65f57381974
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