Depths of Erdea

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>[!Note]
> 
>This has been modified version from the original adventure (full credits, below). It has been changed to fit the world of Antheros and the Haven Irregulars campaign.  Thes intro below is from *Issue 4* but the entire adventure is documented here.
 
# A Lost Manor 
Erdea Manor is a Labyrinth Lord adventure location for a party of level 3 to 6 characters, expecting an average level of 4.5.  This issue<sup>1</sup> contains the first two of four levels of the Manor, the remaining two levels will be released in Issue 5, hopefully in the next couple of weeks.
 
While Erdea Manor was written for Labyrinth Lord, it also has a few monsters from the Advanced Edition Companion - you will need said volume for the quasits and some spell effects found herein.
 
The maps for Erdea Manor are not of the same visual quality as most maps from my blog and products. These maps were drawn in pencil on plain white paper without a grid as guide or later inking. The end result is a slightly rougher look than most of my maps.
 
As always, if you have any comments or recommendations regarding Dyson's Dodecahedron, please write!
 
 *Dyson Logos dyson.logos@gmail.com* 
 
![[~attachments/dndline.png]]
 
## History 
In ages past, the Erde clan cemented their hold over the region with a great manor house overlooking their holdings - drawn forth from the hills of stone by strange (and many say dark) magics.
 
However, as the power of the clan waned, so did the symbol of said power. The manor began to sink and collapse, but also the great hill it stood upon also began to surrender to the earth. Two hundred years ago all that was left of the family were a few eccentric would-be nobles, and the lands of the manor no longer looked over the expanse of the region, but was instead slowly sliding into a broad depression.
 
Recently a clan of feckless dwarven explorers moved into the ruins of the manor and have basically ignored the structure itself, instead setting up to begin mining operations nearby with some of the old manor structures as their base of operations. But as with all great plans...
 
A group of ogres has moved into the ruins of Erdea Manor in the last week following a treasure map that their leader acquired from some unlucky adventurers that finished their careers as ogre soup mix. They quickly took over the surface area of the manor, and have isolated or slain the other creatures that were here before - with a group of dwarven holdouts still sealed into the old keep. Vera, the ogress who leads the clan, has already ventured further into the ruins, and the rest of the clan is here to watch her back and they will return if chased off in order to check to see if she returns from the depths.
 
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Credits

Originally published in Dyson’s Dodecahedron , Volume 1, Issues 4 & 5.

Dyson’s Dodecahedron, Issue 4, Copyright 2011, ZERO/Barrier Productions, Author: Dyson Logos.

Dyson’s Dodecahedron, Issue 5, Copyright 2011, ZERO/Barrier Productions. Author: Dyson Logos.

Product Identity

The name Dyson’s Dodecahedron, Erdea Manor, the Kale, Adventures in the Fallen Empire, and ZERO/Barrier, when used in any context, are product identity. The names Labyrinth LordTM, Advanced Labyrinth LordTM, Scribe of OrcusTM, Mutant FutureTM, and Goblinoid GamesTM, when used in any context, are product identity. The title Advanced Edition Companion is Product Identity. All artwork, logos, proper names and presentation are product identity.

Designation of Open Game Content

All game stats for creatures, treasures, magical items, traps and anything else directly involving rules but not setting material is open game content, with the exception of text and terms defined above as product identity.

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Next: [[plots/depths-of-erdea/surface|Surface]]
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