The Outlands
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The Outlands is the most diverse of Haven’s six boroughs; it is the home of the more affluent members of the non-human races. Each of the major races has its own quarter, where the living conditions are quite similar to those in their homelands. The quarters are the Dell, a meadow and hill area favored by the halflings, the Dwarrow, primarily underground construction sunk into the bedrock of a largish hill, living and working area for the most businesslike of the younger races, the dwarves, and Erinhir, the River-Forest, where, amid stately trees, some nearly as old as the city itself, dwell the elves (some nearly as old as the city itself). The fourth quarter is called the Cauldron (alluding to the melting pot quality of the mixture of races), and is the home of the less wealthy; the centaurs have no special quarter of their own, since they normally prefer to live outside the city’s walls, and they share this southern portion of the Outlands will all the other races.
The Outlands reaches from Summ Plaza, at Lorien and Southbank, to the western wall, and covers most of the available living space to the Horse Gate, at the southern end of Haven’s main passageway, Caravan Street. Along the river’s edge, closest to the wall, and at the bottom of the dwarves’ hill, can be found the docks and warehouses of the chandlers who deal with the upriver trade; slightly to the east, where the hill levels out to the height of the rest of the riverbank, a row of gristmills lines the Dorian (these mills are primarily owned and operated by halflings). The remainder of the riverbank, almost to Stonebridge, is a thickly grown strip of near-forest called the Shieldwood. The Dwarrow, the Dell, and Erinhir spread eastward along the edge of the river, and the Cauldron occupies the major portion of the southerly area.
In the western-most portion of Erinhir is located the scholars section called Hypotenuse Square. Most of the colleges of esoterica and science are seated here. This is the primary source of education and educators for the city’s inhabitants.
The Outlands reflects the diversity of its inhabitants in its architecture, and in the wide range of adventure opportunities available within its borders. Within mere blocks of each other, one may deal with an elven mage, a halfling chef, or a dwarven armorer, take a ride on the centaur trolley, or have one’s pocket picked by an errant tiefling. The district provides a delicious medley of many cultures and social systems.
There are two outposts of the City Guard in the Outlands. One is found at the Iron Gate, and is manned almost exclusively by dwarves (who can get rather sticky about admitting non-dwarves); the other is called the Tower, located in the center of the circle at the juncture of the Dwarrow and the Dell, and its complement is primarily halfling and elf. Drobur arn Fegli (#500), a dwarf who is called Angbor (Ironfist) by the elves as a token of respect, is captain of the Iron Gate contingent, and Lithfan Isilluva, an elven bow master, is the commander of the Tower.
The Outlands is so diverse an area that is nearly impossible to treat it as a single entity, as has been done with the other boroughs. Each of the major quarters has its own subsection, which follows the format given in the introduction for the major sections of this first volume of the Free City of Haven. No attempt is made to cover the Cauldron in this volume, but the Dell, the Dwarrow, and Erinhir are all thoroughly described.
Persons of Interest
—Willemena::An old woman of indeterminate race and age, dressed in an old gray dress and cloak - almost always hooded. She has been wandering around the Outlands as long as anyone’s memory runs, and will occasionally totter up to a person walking along the street, stop that one with a gentle hand on the arm, then peer earnestly into that person’s face. There seem to be only two reactions to whatever she spies there - either she frowns, as if in fear and displeasure, and hobbles quickly away, or she smiles broadly and holds out her hand, palm up.—
People and Locations in The Outlands
| People | Places |
|---|---|
| [tagged:the-outlands-person | list |
Demographics
Government
Defenses
Industry & Trade
Infrastructure
Districts
Assets
Guilds & Factions
History
Points of Interest
Tourism
Architecture
Geography
Climate
Natural Resources
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Persons of Interest
Neighborhoods
Type: Quarter
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Located In: Free City of Haven
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World Anvil Metadata
Id: d933131a-640d-4513-b6aa-d99247dfa47a
Entity Type: Article / settlement
Category: Districts of Haven
Tags: fcoh,quarter
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