About Horses

Horses come in a number of different breeds for different purposes and a myriad of patterns and colors.

They are rated against six attributes: SPeeD, STRength, STaMina, AGiLity, INTelligence, and TeMPerament. The physical requisites (SPD, STR, CON, AGL) depend on overall size, and vary in the number of dice rolled.

  • SPD governs the horse’s ability to (flat-out) run
  • STR handles load carrying
  • CON controls endurance and healing
  • AGL covers jumping and fighting ability

The base rolls for these requisites are given in the overall size descriptions in the following table; they also depend on the quality of the animal involved, and adjustments should be made according to whatever level of quality is determined.


Name

Size

Description
Value
Multiplier

SPD

STR

AGL

CON

INT

TMP
Great18-22 hands, ca. 2,000 lbs.Belgian and Shire: used for very heavy draft work normally, but occasionally trained for jousting and warx 2.03d67d63d66d63d64d6
Heavy15-19 hands, ca. 1,750 lbs.Suffolk, Clydesdale and Percheron (slightly smaller versions of the breeds above, but still capable of quite heavy draft work)x 1.74d66d63d65d63d64d6
Medium13-17 hands, ca. 1,400 lbs.Thoroughbred, Mule, Arabian, Quarter horse and Morgan (mostly for riding or racing; draft work usually performed by teams, or with pack harnesses; frequently trained for war)x 1.55d65d64d65d63d64d6
Light12-16 hands, ca. 1,100 lbs.Donkey, Burro, Barb, Hackney and Mustang (riding animals primarily; draft work uses pack harnesses, or team efforts for any larger wheeled vehicles - single animal vehicles are quite small)x 1.36d6STR;5d64d64d63d64d6
Small9-14 hands, ca. 850 lbs.Shetland pony, Welsh pony, Dales pony and Highland Pony (riding animals for smaller people and races; draft work is generally small vehicles or light packs)x 1.04d64d64d64d63d64d6

The “hand” is the standard unit of measure for horses; it equals 4” (1” for each knuckle). A horse’s height is measured on the fore shoulder, at the end of the neck (the withers).

Values for horses usually depend on the use to which they will be put. A good draft animal will average 75-100gp, a riding horse 50-80gp, and a decent war horse 350-500gp. These bases are modified by the following multipliers given for breed and quality.

d100QualityValueAdjustments
01-05Superbx 10SPD + 2d4, AGL + 1d8, CON + 2d4
06-15Excellentx 6SPD + 2d3, AGL + 1d6, CON + 2d3
16-35Goodx 3SPD + 1d4, AGL + 1d4, CON + 2d2
36-75Averagex 1No adjustments
76-90Mediocrex .7SPD - 1d4, AGL - 1d3, CON - 1d3
91-97Poorx .4SPD - 2d3, AGL - 1d6, CON - 1d4
98-00Cullx .2SPD - 2d5, AGL - 1d8, CON - 2d5

The other two attributes (INT, TMP) are mental requisites, and are relatively constant in number of dice rolled for original generation.

  • INT governs the horse’s ability to learn and indicates how it will respond to training
  • TMP measures the horse’s reaction to people and other animals, the lower the number the meaner the horse (4 to 7 would be a real killer type, eminently suitable for a warhorse)

Some breeds tend to be slightly more docile, or more high-strung, than others, and receive an adjustment to TMP.


Description
TMP
Adj.

Example Breeds
Very Docile+1d8Morgan, Barb, Hackney
Docile+1d4Clydesdale, Belgian, Ponies
Stubborn-1d3Mule, Mustang, Percheron
High-strung-1d6Thoroughbred, Arabian

Equine Coloration

The color ranges for horses are as broad as the hair color ranges of humanity, with mixtures tossed in. Horses are either solid colors, slightly marked about the face and/or legs, lightly splotched with white (roans), or very thickly splotched with white (piebald, skewbald). Markings are small patches of white confined to the face and legs. These are usually remarked only on horses of otherwise solid color, but may occasionally occur on roans and balds. There are some special terms used for particular color combinations noted in the colors chart below. When rolling for areas on the well-marked horses, ignore further results of “roll multiple”.

Roll for markings d100

d100Markings
01-25Horse is a solid color,
26-38Face marked, roll d100
01-12: bald-faced (all white)
13-41: blaze (large mark down face)
42-60: race (narrow mark down face)
61-82: star (small mark on forehead)
83-00: snip (small mark on muzzle)
39-43Feet marked, roll d4 for # feet/legs marked For each marked leg roll d10
1-6: stocking (up to knee), 7-0: sock (around ankle)
44-55Face and feet marked. Roll as above.
56-75Horse is lightly splotched with white, roll d100
01-09: neck
10-18: chest
19-30: withers
31-45: back
46-57: flanks
76-80And also marked on face and/or feet.
81-97Horse is thickly splotched with white, roll d100
01-06: neck
07-12: chest
13-20: withers
21-30: back
31-38: flanks
39-46: hindquarters
47-50: legs
51-76: roll twice (reroll 51+)
77-93: roll three times (reroll 51+)
94-00: roll four times (reroll 51+)
98-00And also marked on face and/or feet.

Roll for colouring d100

SolidMarksRoansBaldsColor
01-0901-1601-14a01-19bBlack
10-1517-2215-2220-25dDark brown
16-2623-4023-3326-42dBrown
27-3441-4734-37c43-48dDark Bay
35-4548-6038-49c49-60dBay
46-4961-6550-55c61-68dBlood Bay
50-5466-7056-59c69-74Liver Chestnut
55-6571-8460-71c75-86Chestnut
66-7485-9172-7687-94Golden Chestnut
75-7992-9577-8395-00Sorrel
80-85Palomino
86-9196-9884-91Dun
92-97Dapple Grey
92-9799-0098-00Light Grey
98-00Albino

a referred to as “blue roan”

b called “paint”

c as “strawberry roan”

d called “pinto”

Infobox

Image:

Is Sentient: No

Is Intelligent: No

Extinct? No

Discovered By:

Scientific Name:

Origin/Ancestry:

Lifespan:

Conservation Status:

Sizing

Height:

Weight:

Length:

Physique:

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