The Street of Silk Veils

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Description

The Street of Silk Veil is Haven’s center of promiscuity and there are six major houses of pleasure located on Silk Veils, another with pretensions of majority, and numerous happy amateurs.

A small house will normally have 4d3 regulars; a medium sized house will employ 6d5, and a large house 10d6. In addition, there will be a number of amateurs who use a house as a base and they will usually average 50% of the regular staff of that house. There will usually be a small number of younger courtesans-in-training, frequently working as servants for the top regulars - they will number approximately 25% of the regulars and do not yet work with the customers.

RaceCostFineNormalLowSlave
Human1.001-62 (62%)01-67 (67%)01-70 (70%)01-60 (60%)
Elven3.063-70 (3%)68-70 (3%)61-64 (4%)
Half-elven1.571-82 (12%)71-79 (9%)71-75 (5%)65-74 (10%)
Dwarven5.083-84 (2%)80 (1%)-75 (1%)
Halfling4.085 (1%)--76 (1%)
Tiefling0.586-88 (3%)81-87 (7%)76-84 (9%)77-84 (8%)
Half-Tiefling0.789-97 (9%)88-99 (12%)85-00 (16%)85-95 (11%)
Exotic8.098-00 (3%)00 (1%)-96-00 (5%)

There are four classes of house: Fine, Normal, Low, and Slave. There are no slave houses in Haven, since slavery is banned within the city’s jurisdiction, but many other cities do not practice this prohibition.

d20ClassBase Price
01-03Fine20gp
04-12Normal10gp
13-16Low1gp
17-20Slave5sp
StreetAmateur1sp

The class of the house affects determination of a courtesan’s price, and the racial mix within the establishment.

House amateurs usually receive about one-half of these base rates; one does not find amateurs in a slave house. The racial mix in the average house of its class is given above; one may either specify the race of the courtesan involved, or roll dice for each courtesan to see who’s available in the Hall of Beauty - roll d100, and check under the class of the house.

Houses tend to be run by women (65%, at least in Haven and others of the Ten Cities), although some are managed by men (occasionally chosen by the courtesans, frequently simply the “boss” who has hired them); if run by a woman, she is usually (80%) a high rank courtesan herself, and will occasionally be available to preferred (wealthy - and I do mean filthy, stinkin’ rich) customers.

RequisiteAdjustmentMinimum
WIS+08
CHA - amateur+4 +212 9
APP - amateur+6 +216 11

APP - Appearance/comliness

Individual courtesans should have their various requisites determined - WIS, CHA, and APP; base die rolls (on 3d6) should be modified by the proper racial adjustments. Further adjustments should be made to reflect the fact that the houses of pleasure tend to employ only sexy, good-looking courtesans.

If a courtesan’s requisites do not reach the minimums, even when all adjustments have been made, increase the requisite to the minimum specified. It can be assumed that the courtesan who is bare minimum in appearance has other outstanding qualities which draw customers. For simplicity’s sake, when a courtesan is described, their requisites will be noted in parentheses (WIS/CHA/APP-Level) following their name.

1d100RankExperience (Level)Cost Ratio
01-201Green (1-2)0.7
21-502Intermediate (3-5)1.0
51-903Veteran (6-8)3.0
91-004Elite (9-12+)7.0

The courtesan’s level of experience will affect the cost of the time spent with them, with those more accomplished costing far more than an untrained beginner. Amateurs are almost always (85%) Green; the rest are Intermediate.

To determine a particular sourtesan’s price:

  • Multiply the base cost by the courtesan’s total CHA + APP,
  • Multiply that by the experience Cost ratio
  • Multiply by the racial Cost ratio.
  • If in a Fine or Normal House, round to the next highest gp value
  • For Low or Slave houses, round to the next highest sp value

There are some additional costs involved in patronizing a courtesan. Although entertainment is usually provided at no extra cost in the major houses, one should expect to spend (Rank x 10)% of the courtesan’s price for meals, and (Rank x 20)% for alcoholic beverages. If a character should wish to spend the entire night with the courtesan the cost becomes triple the normal fee. This does, of course, provide one with a room for the night as well as a cuddly bed companion.

If a man is dealing with one of the courtesans who work out on the street, there is a 25% surcharge to provide a room, unless the customer has nearby (within 2 to 3 blocks at the farthest) quarters. Time spent in a house can be as much as 4 to 6 hours (if not overnight); with one of the street courtesans, an interlude should occupy about 1-1/2 to 2 hours.

It is possible to contract a social disease during a visit with one of the ladies of the Street. The chances that the courtesan is diseased depend on the class of the house in which the courtesan works; the higher the class of the house, the better health care the courtesans receive, and the lower the chances of infection. In a Fine house, there is a 3% chance that the courtesan is infected; in a Normal establishment, the chance is 5%; in a Low class place, the danger rises to 10%; and the courtesans on the Street have a 15% chance of being infected. The lowest rate is in a Slave house, only 1%, since most slavers consider losing income or valuable property to disease uneconomical. If a character is exposed to disease, a successful saving roll against CON will resist the infection.

[anchor|street_encounters]

Random Street Encounters

While a party is wandering through the area roll d1000 to determine what random encounter they may have. Note that some encounters may happen in multiple locations in the city so feel free to ignore the results if the event is a one-off and already happened.

d1000Encounterd100Encounterd100Encounter
001-017Boy Fight349-365Argument707-717Package Proposition
018-034Guide?366-375Kidnapping718-736Yecch! Beggars!
035-051Shell Game376-378Ransoming737-751Pouch on a String
052-084Centaur Cab379-395Beggars752-762Reverse Pickpocket
085-101Rats396-412Crier763-777Dueling Daggers
102-118Puppets413-429Astrologer778-796Swaggering Mercs
119-125Warning430-456Crotofiran797-815Drunk Students
126-142Collection457-473Directions816-834Drunken Barbarians
143-149Assassin474-483Jingle Bells835-849Wrestling Match
150-166Chase484-500Escapees850-864”You! The Heckler!“
167-193Hell-fire501-527Dandy Sots865-879”Appleby, I Presume?“
194-203Book sale528-544Frog Frock880-901Bang-up Gang-up
204-213Buy a Duck?545-571Storyteller902-923Come Hither Bop
214-230Yok572-588Peddlers924-932Merchant Maulers
231-247Mang589-605Fire Brigade933-941Finnegan’s Wake
248-294Veils606-632Cock Fight942-956Street Musician
295-311Trick Shot633-642Beckoner957-975Trailing Arbutus
312-318Urchin Gang643-659Green Cards976-990Tired Courtesan
319-328Mean Drunk660-676Old Man991-000The Illustrated Man
329-345Happy Drunk677-691Yok the Seer
346-348Dead Drunk692-706A Real Beer Bust

People and Locations on the Street of Silk Veils

PeoplePlaces
[tagged:street-of-silk-veils-personlist

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Image:

Type: Neighbourhood

Other Name(s):

Located In: The Labyrinth

Population:

Demonym:

Founded:

Ruined:

Ruler:

Rank:

Ruling Organization:

Other Rulers:

Founders:

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