Session Recap
Game Date:
1172-7-15
Details
We discuss what to do . Arada thinks the Guild would know where Swiftsword hung out. We should return the cart, repair the griffon, investigate Swiftsword’s house, investigate the Tower, or go shopping.
We decide to go shopping.
We go to Southbridge Barracks to get the horse and cart and take it to the Guild. They said they took it to Paddy’s Wagons, so we go there. It is a wainwright, and we see the wagon we found last night. They gives the wagon, but they don’t have the horse. So we go back to the barracks to ask about the horse. They don’t know, but will ask when last night ‘s desk Sergeant gets back.
So back across the bridge to the Mint Barracks, to ask them about the other wagon and horses. They said that nobody claimed it, so they took it to Ironhoof Stables. They gives a chit, and we go there.
So we go to Ironhoof Stables which is just outside Copper Gate. It is a fairly large fenced in area with a pair of stables, small smithy, and a paddock out back.
We meet the guy in charge. He and Turin talk horses a bit. We also give the wagon paperwork to him and he tellss the draft horses are out back. He says he can hook Turinp for 80 gp or so, plus the cost of tack.
A stablehand brings out a bay for Turin to try out. Martin thinks it is a decent horse, and Turin casts speak with animals and it seems to be a content horse. The second horse is a little smaller, but also a good, slightly above average horse. Turin goes with the bay named “Ace” and tack and a military saddle.
Arada talks him down to 77gp for the package. We also buy a week’ s worth of feed for all three horses. Martin suggests calling the two draft horses”horse one” and”sassafras”.
We head back to the Griffon andnload the cart and stable the three horses and Turin gives Torik the quick”how to take care of horses” instructions.
We take one of the draft horses to get the other wagon and take it back. Arada and Penelope take the cart back. Arada talks to the Guild and they say they will get her a packet of information about Swiftsword. And that they didn’t leaves a cart and horse.
With all the travelling, it is suppertime, so we go back to the inn for dinner and park our other cart and horse one.
Porky says we had a messenger from one of the noble houses who left a heavy box that clinked. We take itpstairs to look through it. Penelope carries it and Arada and Eugene look for traps. We see on it the crest of the Maggia family.
Arada opens it, and inside there is a lot of gold and platinum and a note in an envelope on top. The note says
“Consider this part reward and part downpayment-GM”
There is about 1800 gp in gold and platinum. Martin says that a 300gp diamond for Revivify would beseful and Eugene would like a component for Clairvoyance. (which we acquire offline). Arada also shows her bracelet that she stole to Eugene and best they can tell it is”very rare”
Eugene also identifies the magic armor that came off the dead wizard. It is a replica of true plate made of paper. It is”scroll plate” which is sort of mage armor in armor form, but has some cool side effects.
Before bed Martin cast Sending and sent a message to “GM”(merchant guy whose name Paul is blanking on at the moment). “We received the generous reward you provided and are most grateful. You may also want to talk to Lord de la Riis. Things got complicated. “(Martin had told the party he was going to let him know we received the chest. )The reply was: “already spoke to him. you have done a good thing today ”