After Midnight…
Game Date:
1172-5-25
Details
… And then we feel a sudden lurch that makes us feel totally nauseous .
We are back in the room of with the mirror. It is still covered. Our spots are light blue now. The door is closed not broken down. We]ve gone back in time.
Arada unlocks the door and we spike it open. She goes to where the trap is. She tries to disable it. She feels and hears something break. She thinks it might be disarmed. Penelope tries to test the pressure plate with Martin ’ s mace. Martin goes to test. The trap still goes off but he is unaffected.
We go into a small chamber with decorated coffins. There is another door leading on. Arada leads the way searching for traps. We find a corridor that leads to a secret door in the workshop. We go to the two doors in the main corridor we didn ’ t open before.
It is a small room, with a fancy sword on top of an altar. Behind the altar is a suit of armor. It is a chapel dedicated to Mandos. Martin looks for blood on the armor and sword and finds none. Eugene casts Detect Magic to look for magic. The armor is magical, the altar is not, the sword is. Nothing else in the room is(other than the wall sconces-continual flame).
We go back outside. There is a crowd gathered. It is getting towards twilight and about 5: 30 am. Sergeant Brell. We should tell the Geronde family. We decide to go to the GG to get Thom to patchp Arada and then go to the Heights.
We find Thom in her lab and she tellss to take Aradapstairs. Work mode Thom interrogates her. She looks at the wound, mutters to herself, and goes to her room to get a potion and tells Arada to drink it. Arada drinks it and feels godawful and throwsp. She tells Arada to take it easy for the rest of the day or things could not go well.
We ask Mrs Clever if she has any to go food. She moderately ascerbically givess some apples and bread and Arada a much of coffee maybe?
We go to the Heights and go to the Geronde residence. (I21 on the map). There is an ornate entrance. We go to the front door. We meet a teenaged girl sneaking out. She introduces herself as Adrienne. We ask to speak to her parents. She tellss her grandma is home. She letss inside and goes to get the grandmother.
Grandmother comes down and is lady Roweena Geronde. We gave her the book. We gave her a summary of what happened. She is more concerned with information containment. Martin tries to calm her down. She tellss to never talk about this to anyone.
We go to the hospital. Our spots are now violet. The folk there arenable to helps. They are praying for divine help, and hope we are able to take advantage when it comes.
We decide to go back to the GG and get some rest and drink together.
As we take a long rest we levelp and are now third level.
When we wakep, our spots are black.
We give Lyza the full debrief.
-
Spots
-
Mausoleum and Geronde family
-
Young noble and marrying
-
Black Hand
Lyza mentions she thinks Arada may know what is going on and that Arada stole something from Lady Karilinia Inturisdan who is in the Circle Chamber.
She also wipes the spot off our face with a hanky.
She is afraid of a Thieves guild war in town. She also wantss to play along with Antonio for now.
Eugene identifies the two things we had found that were magical.
-
The rock is a + 1 stone of protection
-
The gloves are… to be determined