Centaur Race

```col-md
flexGrow=2.5
===
# Description
Centaurs have the body of a horse, but from the withers up (where a head would normally be) the body continues into a humanoid torso from the hips, with a pair of fully developed arms. Though their facial and upper torso features closely resemble those of a human or an elf but there are still clear hints of their non-humanoid descent. A thin, velveteen layer of fur covers most of their upper torso aside from their face and belly.
 
Centaurs are born in much the same way as a horse, and their bodies mature rapidly. They reach physical maturity by the age of three, but are considered to be "adults" only after proving themselves in a number of different regards, including service to the group, completing training or education provided by the herd, undergoing a trial of maturity, combat, or survival, and other milestones set by the individual herd.
 
Centaurs grow hair in a thick mane starting at the top of the head and running down their spine to the base of their upper torso. They also grow long, thick tails. How they care for, trim, or tie their hair is one of the few genuine elements of centaur fashion. Insulting their hair in any regard is highly offensive.
 
Their digestive system is quite long and has four separate stomachs in a series. Each section of the digestive system is specialized to optimize extraction of certain types of chemicals. As a result, they are fully omnivorous. As a consequence, however, they are extremely sensitive to ingested poisons, particularly alcohol. Even a small amount of alcohol can fully inebriate an adult centaur in moments.
 
Many would imagine centaurs to be awkward and stiff due to their unusual anatomy, though this could not be farther from the truth. Most centaurs are flexible enough that they can touch every part of their body with their hands, and some can even touch their face to their rump or back heels. Centaurs are known for their graceful, deliberate movement, which contrasts against the halting, nervous movements of other hoofed creatures such as horses.
 
---
 
# Naming Traditions
## Feminine Names
 
## Masculine Names
 
## Unisex Names
 
## Family Names
Centaurs don't use family names, but they wear symbols that represent their family membership. These symbols might include graphical representations of plants and animals, printed mottoes, braids and beads worn in their hair and tail, or even specific patterns of woven fabric.
 
## Other Names
Centaurs' given names are passed down through family lines. The name bestowed on a new foal is typically the name of the most recently deceased family member of the same gender, keeping alive the memory and the Centaurs believe, some shard of the spirit of the departed.
 
```
 
```col-md
**<span style="font-size:1.5em">Traits</span>**<br>
**Ability Score Increase:** STR + 2, Wisdom +1.<br>
**Age:** Centaurs mature and age at about the same rate as humans.<br>
**Alignment:** any<br>
**Size:** Medium<br>
**Speed:** 40"<br>
**Languages:** <br>
 
---
 
**<span style="font-size:1.5em">Features</span>**<br>
**Fey.** Your creature type is fey, rather than humanoid. 
 
**Charge.** If you move at least 30 feet straight toward a target and then hit it with a melee weapon attack on the same turn, you can immediately follow that attack with a bonus action, making one attack against the target with your hooves. 
 
**Equine Build.** You count as one size larger when determining your carrying capacity and the weight you can push or drag. In addition, any climb that requires hands and feet is especially difficult for you because of your equine legs. When you make such a climb, each foot of movement costs you 4 extra feet instead of the normal 1 extra foot. 
 
**Hooves.** You have hooves that you can use to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier bludgeoning damage, instead of the bludgeoning damage normal for an unarmed strike. 
 
**Natural Affinity.** Your fey connection to nature gives you an intuitive connection to the natural world and the animals within it. You therefore have proficiency in one of the following skills: _Animal Handling, Medicine, Nature, or Survival._
 
```

Source: