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# Cockatrice
Small monstrosity unaligned
**Armour Class:** 11<br>
**Hit Points:** 27 [roll:d6 + 6]<br>
**Proficiency Bonus:** <br>
**Movement:** 20 *Fly:* 40
---
| **STR** | **DEX** | **CON** | **INT** | **WIS** | **CHA** |
|---------|---------|---------|---------|---------|---------|
| 6 (-2) | 12 (+1) | 12 (+1) | 2 (-4) | 13 (+1) | 5 (-3) |
---
**Saving Throws:** <br>
**Skills:** <br>
**Senses:** darkvision 60ft., pass ive Perception 11<br>
**Languages:** n/a<br>
**Challenge:** 1/2 / (XP)
```
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<<< Image Here >>>
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Actions
Bite
*Melee Attack:* +3 to hit , reach 5 ft ., one creature.
Hit: 3 piercing damage, and the target must succeed on a DC 11 Constitution saving throw against being magically petrified . On a failed save, the creature begins to turn to stone and is restrained . It must repeat the saving throw at the end of its next turn. On a success, the effect ends. On a failure , the creature is petrified for 24 hours.

Description
The cockatrice looks like a hideous hybrid of lizard, bird, and bat, and it is infamous for its ability to turn flesh to stone. They would be no threat to anything else if not for their fierce and frenzied response to even a hint of danger. A cockatrice flies into the face of any threat, squawking and madly beating its wings as its head darts out to peck. The smallest scratch from a cockatrice’s beak can spell doom as its victim slowly turns to stone from the injury.