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flexGrow=2
===
# Mine Beast Cub
Small monstrosity unaligned
 
**Armour Class:** 13 (natural armor)<br>
**Hit Points:** 12 [roll:4d8 + 4]<br>
**Proficiency Bonus:** <br>
**Movement:** 30
 
---
 
| **STR** | **DEX** | **CON** | **INT** | **WIS** | **CHA** |
|---------|---------|---------|---------|---------|---------|
| 14 (+2) | 15 (+2) | 13 (+1) | 3 (-4) | 12 (+1) | 6 (-2) |
 
---
 
**Saving Throws:** <br>
**Skills:** <br>
**Senses:** Perception +3<br>
**Languages:** none<br>
**Challenge:** 1 / (200XP)
 
```
 
```col-md
 
![[~attachments/.jpg|]]
 
```

Actions

Bite

**Melee Weapon Attack: ** +4 to hit, reach 5 ft., one target.

Hit: 4 piercing damage.

Claw

Melee Weapon Attack: +4 to hit, reach 5 ft., one target.

**Hit: ** 5 slashing damage

Usual Tactics

Pack Tactics

The Cub Beast has advantage on an atack roll against a creature if at least one of the Cub Beast’s allies is within 5 feet of the creature and the ally isn’t incapacitated.