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# Mine Beast
Large Monstrosity unaligned
 
**Armour Class:** 15<br>
**Hit Points:** 85 [roll:10d10 + 30]<br>
**Proficiency Bonus:** <br>
**Movement:** 40
 
---
 
| **STR** | **DEX** | **CON** | **INT** | **WIS** | **CHA** |
|---------|---------|---------|---------|---------|---------|
| 16 (+3) | 14 (+2) | 16 (+3) | 3 (-4) | 12 (+1) | 6 (-2) |
 
---
 
**Saving Throws:** <br>
**Skills:** Perception +4, Stealth +5<br>
**Senses:** Darkvision 60 ft., passive Perception 14<br>
**Languages:** none<br>
**Challenge:** 5 / (1,800XP)
 
**Damage Resistances:**  Bludgeoning, Slashing (from non-magical  atacks)<br>
 
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![[~attachments/.jpg|]]
 
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Special Abilities

Bloodlust Screech: Once per day, the Mother Beast can let out a screeching howl. All cubs within 60 feet are empowered, gaining advantage on atack rolls and dealing an extra 1d6 damage for 1 minute. Beastial Surge: Similar to Action Surge, the Mother Beast can take an additional action on its turn once per day.

Actions

Multiattack

The Mother Beast makes two atacks with its claws and one with its bite.

Claw

Melee Weapon Attack: +6 to hit, reach 5 ft., one target.

Hit: 8 slashing damage.

Bite

**Melee Weapon Attack:[/br] +6 to hit, reach 5 ft., one creature.

Hit: 11 piercing damage.

Usual Tactics

Ambush

The Mother Beast prefers to ambush its prey, using its Stealth bonus to hide in the shadows before atacking.

Protective Fury

If any of its cubs are atacked or killed, the Mother Beast begins a frenzied atack, focusing its aggression on the atacker.

Retreat

If reduced to below 25% of its hit points and if escape is possible, the Mother Beast will atempt to flee, prioritizing its survival and the protection of its remaining cubs.