Medium Mimic
medium monstrosity, neutral
Armour Class: 14 (natural armour)
Hit Points: 20 45 70 90
Proficiency Bonus:
Movement: 15’
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17(+3) | 12(+1) | 15(+2) | 5(-3) | 13(+1) | 8(-1) |
Senses: Darkvision 60’, passive perception 11
Languages: n/a
Challenge:
Damage Resistances:
Damage Immunities: acid
Condition Immunities: prone
Infobox
Special Abilities
Shapechanger. The mimic can use its action to polymorph into an object or back into its true, amorphous form. Its statistics are the same in each form. Equipment is not transformed. It reverts to its true form if it dies.
False Appearance (Object Form Only). While motionless, the mimic is indistinguishable from an ordinary object.
Adhesive Pseudopods. The pseudopods adhere to anything they touch. A creature adhered to one is also grappled by it (escape DC 13). Ability checks made to escape this grapple have disadvantage.
Grappler. The mimic has advantage on attack rolls against any creature grappled by it.
Magic Resistance. The mimic has advantage on all saving throws against spells and magic.
Regeneration. As one of their attacks, the mimic can swallow a pseudopod to instantly heal 20 hps. It regenerates a new pseudopod in 1d4 days.
Actions
Multi-Attack. The mimic can make two attacks. One with its pseudopod and one with its bite.
Pseudopod.
Melee Weapon Attack: +6 to hit, reach 10 ft., one target.
Hit: 7 (1d8 + 3) bludgeoning damage and grappled. A Pseudopod that is already grappling someone does not attack again but instead tries to pull their victim ten feet closer by winning an opposed Athletics check.
Bite.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 7 (1d8 + 3) piercing damage plus 4 (1d8) acid damage.
Spit.
Ranged Weapon Attack: +4 to hit, range 30 ft., one target.
Hit: 4 (1d8) acid damage.
| Combined Party Level | Adjustment |
|---|---|
| 12 or less | Ignore all the colored special abilities. |
| 13 to 30 | Add only the green special abilities. |
| 31 to 48 | Add the green and yellow special abilities. |
| 49 to 78 | Use all the colored special abilities |


