```col-mdflexGrow=2.5===# Outline## Players Information The players (if there are no dwarves in the party) are approached by a group of three dwarves, dressed in rough homespun and stout boots. The spokesman, a well-muscled fellow with intelligent eyes and an easy manner, named [[person/arkin-arn-boltar|Arkin arn Boltar]], explains to the players that he and his brothers Balkin and Corvin have come to town to court certain young dwarvish ladies, and to take them back to their silver mine as wives. Unfortunately, while the ladies are willing, their fathers are not convinced of the brothers' claim to wealth in their mine. Now news has come that orcs have been sighted near the mine, and their presence is needed at home. But to leave off courting now would certainly lose them any chances they had of gaining their wives. Arkin has therefore decided that they must take their wives now, by force, if necessary, and return to the mine. But for this they will need help, and they will offer 1,500gp in raw silver ore if the players will aid them in their quest.## GM's Notes Arkin's story is basically true. He is too much a backwoodsman to be a liar. His ego also does not permit him to even consider that the ladies involved might not be entirely willing to leave the relative comforts of city life for a rough underground mine in orc-infested mountains. Another fact of which Arkin may not be totally aware is that while dwarven women are generally not common, in [[settlement/the-dwarrow|The Dwarrow]] they are even less so, and are even more highly prized than in the dwarven cities. For Arkin and his brothers to kidnap three of these rare treasures would be a capital crime.The girls involved are all daughters of working-class dwarves, and are described below, including the places where they may be found, and their willingness to accept the "proposal" of the brother who has been courting them.[[person/asgird-asha-nikkolai|Asgird asha Nikkolai]], the chosen bride of Balkin, is the daughter of Nikkolai, who runs [[landmark/the-boars-head|The Boar's Head]] Tavern. She can be found in the tavern during the afternoon and evening, serving ale to numerous young dwarves who are all hoping to meet her father's approval for her hand. She lives with her parents and other relations in a one-story stone house on an alley just off Foundry Street. There is a 45% chance that she will come willingly, otherwise, she will fight unless silenced or threatened with force. She will also try to escape, given the slightest opportunity, or to call for help.[[person/elorie-asha-balin|Elorie asha Balin]] is a member of the large Malbar family and feels very much like a small fish in a very crowded pond. She spends much of her daytime hours cooking and washing dishes in the dormitory kitchen just across the alley from the printing workshop. She is accompanied here by her married sister and a younger cousin and is escorted home late at night by a group of male relatives to the crowded Malbar home on Printer's Alley. If approached by Covin arn Boltar while at the dormitory kitchen, she has a 75% chance of being agreeable. She will respond favorably 55% of the time under any other circumstances.[[person/dallarie-asha-orli|Dallarie asha Orli]], a very shy and retiring maiden, is devoted to her father, the grouchy innkeeper of [[landmark/the-axe-and-anvil|The Axe and Anvil]], where the Boltar brothers have been staying, and is very much in awe of [[person/arkin-arn-boltar|Arkin arn Boltar]], whose eye she has unknowingly caught. She never leaves the inn and stays in the family quarters unless doing chores around the inn. There is a 50% chance that her mother is with her or within call whenever she is around the guest rooms. There is only a 15% chance that Dallarie will come willingly, but only a 10% chance that she will do more than weep or try to run if forced to accompany the players.Needless to say, if the brothers and the players actually do manage to make off with one or all of the girls, the families will raise a great hue and cry that will gather a determined posse of male relatives and hopeful suitors. The Boltar brothers will head straight back to their mountain, unless persuaded to do otherwise by the players, and certainly that is the direction in which the posse of d20+20 [roll:1d20+20] dwarves will be looking for them, out for blood.``````col-md**Locations/Start** - [[settlement/the-dwarrow]]- [[landmark/boarshead-tavern|Boarshead Tavern]]- [[landmark/the-axe-and-anvil|The Axe and Anvil]] **Key Participants** - [[person/arkin-arn-boltar|Arkin arn Boltar]]- [[person/balkin-arn-boltar|Balkin arn Boltar]]- [[person/corvin-arn-boltar|Corvin arn Boltar]]- [[person/asgird-asha-nikkolai|Asgird asha Nikkolai]]- [[person/elorie-asha-balin|Elorie asha Balin]]- [[person/dallarie-asha-orli|Dallarie asha Orli]]---### World Anvil Metadata**Id:** dd72b5ff-fc3a-4506-9585-fd49f6a1bbd2<br>**Entity Type:** Article / plot<br>**Category:** Haven Encounters and Scenarios<br>**Tags:** FCoH-plot```