Rescue by Moonlight

```col-md
flexGrow=2.5
===
# Outline
## Players' Information 
The players are approached by a veiled half-elven girl who appears to be a low class courtesan. She will attempt to "pick up” the most solicitous  party member and persuade him to accompany her back to her rooms at [[landmark/petals-of-the-rose|Petals of the Rose]], a [[settlement/commons|Commons]] brothel. Should her first target appear unreceptive, she will switch her attention to the next most likely party member, and so on. She will be attracted first to size and strength, and will appeal to the character who best displays those attributes before approaching his less brawny companions. It should quickly become clear that she is quite desperate, and (though she tries to conceal it) her intentions are not amorous.
 
Once she gets a player character alone, her story will come out in a rather confused fashion, heavily interspersed with long outbursts of sobbing. Her name is [[person/moonlight|Moonlight]], and her beautiful, innocent younger half-sister, a human girl called [[person/electra|Electra]], has recently disappeared, and has not yet been found. [[person/moonlights|Moonlight's]] human father was a member of one of Haven's mercenary troops but was killed some years ago. 
 
He lived in free companionship with [[person/moonlights|Moonlight's]] elven mother, a courtesan on the [[settlement/street-of-silk-veils|Street of Silk Veils]], for several years, although their union was frowned upon by both families. It produced only one child, [[person/moonlight|Moonlight]]. Later, some two years before he died, [[person/moonlights|Moonlight's]] father married the daughter of a [[settlement/magic-street|Magic Street]] shopkeeper, and [[person/electra|Electra]] was born shortly thereafter. 
 
Since his death, [[person/electra|Electra]] has been raised by her mother's kin, who are deeply distrustful of [[person/moonlight|Moonlight]]. The two girls managed to become close friends despite the disapproval of [[person/electras|Electra's]] family, however, and visited each other as much as possible. 
 
[[person/moonlight|Moonlight]] found out about [[person/electras|Electra's]] disappearance yesterday, when she did not show up at an arranged rendezvous to go shopping near [[settlement/erinhir|Erinhir]]; [[person/moonlights|Moonlight's]] attempts to approach [[person/electras|Electra's]] family have been rebuffed, and all that she has been able to learn is that [[person/electra|Electra]] was last seen near Lorien Street the previous evening. [[person/moonlight|Moonlight]] describes [[person/electra|Electra]] as a lovely girl of average height, with long red hair with a pronounced streak of silver (a very rare hair combination in Haven).
 
[[person/moonlight|Moonlight]] explains that one of the girls at the brothel is the mistress of a tall, older, sinister man who (Moonlight whispers) is "one of them". This girl, whose professional name is Lily McGill (the other girls at the Rose call her Nancy), lives in the room adjacent to [[person/moonlights|Moonlight's]]. 
 
Late last night [[person/moonlight|Moonlight]] overheard a conversation between Nancy and her lover. The two were apparently somewhat tipsy and not very discreet. The tall man was loudly cursing a number of people, including "that grungy double-crossing rat-faced twice-be-damned slime eating bastard [[person/maylino|Maylino]]" and a "mange-eared scab-faced little two-bit drug dealer in Thieves' Market", because he was going to have to work a double shift sometime soon. When Nancy asked him why, he replied "I gotta pick up a special shipment from the [[landmark/whip|'Whip]] for export, and I bloody well hope they won't hafta be carried, 'cause I hate to carry people when they got two good working legs on 'em." After a nasty chuckle, "One of 'em's a not 'alf bad look'n redhead wif a fancy silver streak in her hair. Maybe I'll get a crack at 'er for my troubles."
 
[[person/moonlight|Moonlight]] explains, after relating this, that she suspects that her sister is the girl that the tall man mentioned. She thinks that her sister has been captured by slavers, and will soon be smuggled out of the city to be sold. She wants the player (she will be leery of bringing others into this, because she does not want "them" to find out) to help rescue her sister. Unfortunately, other than her own voluptuous self, [[person/moonlight|Moonlight]] has only her life savings (some 56 GP in assorted small change, kept in an earthenware piggy-bank) to offer the player for payment. Anyone who would take this distraught young lady's gold would be a heartless cad, and little wealthier.
 
## GM Notes 
Nancy's lover is [[person/rufus|Rufus]], the night watchman of Dockside Service's warehouse near Warehouse Row. [[person/rufus|Rufus]] was sober the night that [[person/angus-macfarland|Angus MacFarland]], ([[organization/black-hand|Black Hand]] slaver who serves as [[person/adrielle-ilorims|Adrielle Ilorim's]] contact), came to the Dockside Services warehouse to discuss proper storage of his next shipment of slaves with [[person/constantino-maylino|Constantino Maylino]]. At that time it was decided that [[person/rufus|Rufus]] would pick up [[person/angus|Angus']] "cargo", a pair of young women (one of whom is Electra), at [[landmark/the-black-whip|The Black Whip]] in about two weeks, after they had received their "training". This is the extra duty that [[person/rufus|Rufus]] was so vociferously complaining about when [[person/moonlight|Moonlight]] overheard him.
 
[[person/moonlight|Moonlight]] is deathly afraid of [[organization/the-black-hand|The Black Hand]]. She has picked the players to approach because they are obviously strangers to the area, and thus (so her reasoning goes) unlikely to be Black Hand members. She will not, even so, mention the Hand by name, and if pressed as to who "they" are, will reply "I can't tell you, they'll kill me".
 
[[person/electra|Electra]] had the misfortune to resemble one of [[person/adrielle-ilorim|Adrielle Ilorim]] former slaves, and was captured by one of Adrielle's henchmen two nights ago while walking a grassy common near her home. She had been shopping that day in Adrielle's fabric store. She was briefly held at the [[landmark/fine-silks-and-fabrics|Fine Silks and Fabrics]] warehouse before being sold to [[person/angus-macfarland|Angus MacFarland]] MacFarlane, Adrielle's Black Hand contact.
 
[[person/angus-macfarland|Angus MacFarland]] is ostensibly a dealer in spices and mineral powders. He owns a small pavilion in the [[settlement/thieves-market|Thieves' Market]], from which he and his assistant, [[person/hallen-maccormac|Hallen MacCormac]], may usually be found hawking their wares. [[person/angus-macfarland|Angus MacFarland]] is also a small time dealer in uncut hashish, and is widely known throughout the market as one of the sleaziest and most disreputable drug dealers around. As a consequence, most merchants at the Market will not suggest [[person/angus-macfarland|Angus MacFarland]]' booth if asked for directions to a dealer in drugs.
 
At present, the two girls are being kept in the rear of [[person/angus|Angus']] tent, behind bundles of his wares. Both are heavily drugged. Late tomorrow night, a small donkey cart will arrive at the [[settlement/thieves-market|Thieves' Market]], accompanied by two muscular men. The cart will stop at one of the market booths and pick up a number of bolts of cheap linen, and then move to [[person/angus|Angus]]' Pavilion. There the two men, [[person/angus|Angus]] and MacCormac, will shove the women into large, heavy-weight canvas sacks, and load them onto the cart to be taken to [[landmark/the-black-whip|The Black Whip]] for two weeks of "indoctrination". The bolts of linen will be spread over the two girls, which, along with the lumbering movements of the cart, should adequately disguise any movements that the girls may make in their drug induced slumber. The entire operation, once the cart gets to the [[settlement/thieves-market|Thieves' Market]], should only take about fifteen minutes.
 
Should the player elect to assist [[person/moonlight|Moonlight]], he will have to locate where [[person/electra|Electra]] is being held and somehow free her. If the player attempts to rescue her from [[person/angus-macfarland|Angus MacFarland]], he will have to discover the location of [[person/angus-macfarland|Angus MacFarland]]' tent and then deal with the feisty little slaver and his hulking accomplice. The player will discover that [[person/electra|Electra]] herself has been thoroughly drugged. It is unlikely that she can be awakened anytime soon after being released (the drug will maintain its effectiveness for 1d4 hours after the player has rescued her), and it is improbable that she will be able to aid in her own escape.
 
It is possible that the player may attempt to locate [[person/rufus|Rufus]] and discover [[person/electra|Electra]]'s whereabouts from him. This is a much more difficult feat, since the [[settlement/south-docks|South Docks]] are large, and [[person/rufus|Rufus]] is not a well-known personality. Should the player manage to find [[person/rufus|Rufus]] and get him appropriately inebriated, there is a chance (saving roll against WIS of player) that the player will be able to ask leading questions in such a manner that [[person/rufus|Rufus]] will not become suspicious. In this case, the player will find that all that [[person/rufus|Rufus]] knows is the date he is to pick up his charges at [[landmark/the-black-whip|The Black Whip]], and that the slaver (Rufus does not know [[person/angus-macfarland|Angus MacFarland]]' name) is a drug dealer at [[settlement/thieves-market|Thieves' Market]]. Of course, if the player does not locate [[person/angus-macfarland|Angus MacFarland]]' booth before one o'clock the following evening, the girls will have been moved to the Whip, an establishment from which it will be almost impossible to rescue [[person/electra|Electra]].
 
[[person/rufus|Rufus]] will go to the Whip fifteen days from now, accompanied by one other Black Hand thug and one of the Dockside Services wagons. At the Whip he will pick up five girls, drugged and bound, and packaged as before in the donkey cart. One of these will be [[person/electra|Electra]]. They will be taken back to the warehouse, where they will be kept for the night. Early the next morning they will be loaded onto Falling Star, a Black Hand smuggler, where, listed as "passengers", they will be carried from the city. Falling Star will sail with the tide and will be gone by ten o'clock that morning.
 
Should the player successfully rescue [[person/electra|Electra]], he will have earned, in addition to the undying gratitude of [[person/moonlight|Moonlight]] and her sister, the small reward (500 gold pieces) that [[person/electra|Electra]]'s parents have posted for information concerning her whereabouts. It is also possible, depending upon how he rescued [[person/electra|Electra]], that the player may receive unwanted attention in the form of a band of Black Hand thugs, who will attempt to quite thoroughly trash him for his interference.
```
 
```col-md
**Locations/Start**  
 
- The [[settlement/the-south-docks|The South Docks]]
- [[landmark/petals-of-the-rose|Petals of the Rose]]
- [[settlement/thieves-market|Thieves' Market]]
- [[landmark/the-black-whip|The Black Whip]]
 
 **Key Participants**  
 
- [[person/moonlight|Moonlight]]
- [[person/electra|Electra]]
- [[person/rufus|Rufus]]
- [[person/adrielle-ilorim|Adrielle Ilorim]]
- [[person/constantino-maylino|Constantino Maylino]]
- [[person/angus-macfarland|Angus MacFarland]]
- [[person/hallen-maccormac|Hallen MacCormac]]
 
---
 
**Completion Date:** <br>
 
**Parent Plot:**  
 
**Related Characters:**
 
**Related Organizations:**
 
**Related Locations:**
 
---
 
### World Anvil Metadata
**Id:** 5bdba0a4-107c-439e-8816-fa4cddbeaab9<br>
**Entity Type:** Article / plot<br>
**Category:** Haven Encounters and Scenarios<br>
**Tags:** FCoH-plot
```

```col-md
 
```
 
```col-md
textAlign=right
===
 
```