The Tower

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# Outline
The tower has no stairs. It is the place where the Gargoyles will rest. Entering the tower can trigger a trap.
 
> [!read-aloud] **Read Aloud** 
> 
 >  
 > You enter the Tower. Oddly, there are no stairs or means of going up the Tower. A single candle burns on a small shelf on the opposite wall. You see a silver cross on a chain lying on the shelf.
 
 
# Trap 
## Splat Trap, a falling block 
 **Trigger:**  A taught length of string stretches across the diameter of the tower base. The trap is activated if the string is moved. Once activated, a large block will fall down the Tower and crush anything under it.
 
 **Effect:**   Targets all creatures within a 10 ft. square area, DC 15 DEX save or take 8 2d10 damage.
 
 **Countermeasures:**  DC 15 to find, DC 10 to disable
 
# Treasure 
## A Silver Cross   
A silver cross lies on the shelf. The cross can be used to confuse the Dark Nuns. It is not magical, but the Dark Nuns are <u>repulsed by the religious meaning of the cross</u>. It can be used only once in an attack. The Dark Nun will be confused when she sees the cross and skip an attack round.
 
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![[plots/dark-nuns-church/table-of-contents|Table of Contents]]
 
![[~attachments/dndline.png]]
 
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Previous: [[plots/dark-nuns-church/facade|Facade]]
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Next: [[plots/dark-nuns-church/nave|Nave]]
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