```col-mdflexGrow=2.5===# OutlineThe game's primary goal is to find and free Lena and Tatum. They are both found in the Construct Room inside of the church. Your team will need to get in and out of the Construct Room with Lena and Tatum. When they return to the village, they will receive their reward from Grilia. Grilia, even though he is a tiefling, is a man of his word and will pay the full 100GP. In addition, Grilia will give your team free night and board whenever they are in the village. # Alternate Resolutions Well done, you have rescued Lena and Tatum. You may have collected some treasure, a magic item, and good stories to impress your friends.But that doesn't mean the game is over. After all, this would not be a Penny Blood Adventure if it was that easy. Here are additional ways (one of them twisted) your adventurers can end the game.## Bring hope to the Village It is good that you have freed Lena and Tatum, but the village still lives in fear that the Dark Nuns will continue to kidnap people. To prevent this, your team must find and remove the “Books of the New Living” from the church. The books can be destroyed or kept.## Raise the Dead Your team finds and reads the “Books of the New Living.” If you have someone on your team who can cast spells, they will learn the magic art of raising people from the dead.With your new knowledge, you take control of the church and rule over the local village. The villagers must deliver a tax of 50 golden crowns each month, or you will send your Dark Nuns to kidnap a person, at random, and add them to your army of the dead.``````col-md![[plots/dark-nuns-church/table-of-contents|Table of Contents]]![[~attachments/dndline.png]]```
```col-mdPrevious: [[plots/dark-nuns-church/the-graveyard|The Graveyard]]``````col-mdtextAlign=right===Next: [[plots/dark-nuns-church/npcs-monsters-and-items|NPCs, Monsters, and Items]]```