```col-mdflexGrow=2.5===# OutlineThe main entrance to the church is the Nave. A roaring fire lights the room, and Dark Nuns chant in the shadows cast by the light. Beyond the Nave can be seen rows of pews and at the front of the church is an altar where a powerful woman stands with her arms raised into the air. The Nave is a large area 20' wide and 30' long.> [!read-aloud] **Read Aloud** > > > On either side of the nave is a pair of nuns with heads bowed and hands clasped before their chests. They are chanting intently but you can't make out the words. You look further and can see pews lined up before an Altar. With her back to you, you see the an old woman standing at the altar with her arms lifted into the air. > # Enchantment The song the Dark Nuns are singing is an enchantment. Anyone who is in the Nave will be too close to the sound of the nuns Chanting and will fall under its spell. <u>A DC 12 INT will be needed to shake off the effect of the chanting</u>. If a player loses, they will immediately prostrate themselves on the floor and being chanting with the Dark Nuns. The Dark Nuns will see the new supplicant and attack. You will lose initiative and the Dark Nuns gain an extra attack round. Since the chanting nuns also have their eyes closed, intent upon their chant, rolling a <u>DC 15 Dexterity check will allow the adventures to sneak past</u> them. A failed check will ensure the Dark Nuns see the adventurers, in which case all Dark Nuns attack.# Monster Four [roll:1d4+2] ![[1429452]]|Dark Nuns``````col-md![[plots/dark-nuns-church/table-of-contents|Table of Contents]]![[~attachments/dndline.png]]```