```col-md
flexGrow=2
===
# Skeletal Nun
Medium undead (any race) Neutral Evil
 
**Armour Class:** 12 natural<br>
**Hit Points:** 11 [roll:2d8 + 2]<br>
**Proficiency Bonus:** <br>
**Movement:** 30
 
---
 
| **STR** | **DEX** | **CON** | **INT** | **WIS** | **CHA** |
|---------|---------|---------|---------|---------|---------|
| 10 (+0) | 12 (+1) | 12 (+1) | 4 (-3) | 4 (-3) | 2 (-4) |
 
---
 
**Saving Throws:** <br>
**Skills:** <br>
**Senses:** passive Perception 7<br>
**Languages:** None<br>
**Challenge:** 2 / (450XP)
 
 
```
 
```col-md
 
![[plots/dark-nuns-church/images/skeleton-nun.png]]
 
```

Actions

Multi-attack

The Skeleton Nun can attack with two sets of boney fingers.

Boney Fingers

Melee Weapon Attack: +3 to hit , tech 5 ft., one target.

Hit: 2 piercing damage.

Description

Boney, pointy, and haggard, the skeleton nun wears her habit long after life has left her body. All that remains are her bones and her tortured soul.