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# Clockwork Shadow
Medium construct neutral
 
**Armour Class:** 13 (natural armor)<br>
**Hit Points:** 33 [roll:6d8 + 6]<br>
**Proficiency Bonus:** <br>
**Movement:** 30
 
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| **STR** | **DEX** | **CON** | **INT** | **WIS** | **CHA** |
|---------|---------|---------|---------|---------|---------|
| 12 (+1) | 16 (+3) | 12 (+1) | 8 (-1) | 10 (+0) | 5 (-3) |
 
---
 
**Saving Throws:** Dexterity +5<br>
**Skills:** Stealth +5<br>
**Senses:** Darkvision 60 ft., passive Perception 10<br>
**Languages:** Understands Common but can''t speak<br>
**Challenge:** 2 / (450XP)
 
**Damage Immunities:** Poison, Psychic<br>
**Condition Immunities:** Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned<br>
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![[plots/clockwork-tower/images/clockwork-shadow.png]]
 
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Special Abilities

Clockwork Repair

The Clockwork Shadow regains 5 hit points at the start of its turn if it has at least 1 hit point and isn’t in direct sunlight.

Sunlight Sensitivity

While in sunlight, the Clockwork Shadow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Shadow Stealth

While in dim light or darkness, the Clockwork Shadow can take the Hide action as a bonus action.

Actions

Multiattack

The Clockwork Shadow makes two attacks with its shadowy blades.

Shadowy Blade

Melee Weapon Attack: +5 to hit , reach 5 ft., one target.

Hit: 6 slashing damage and 3 necrotic damage.

Phase (Recharge 5-6)

The Clockwork Shadow becomes incorporeal until the end of its next turn, allowing it to move through other creatures and objects as if they were difficult terrain. It takes 5 force damage if it ends its turn inside an object.

Reactions

Dark Reflex

When the Clockwork Shadow is hit by an attack, it can use its reaction to become incorporeal, reducing the damage by half. This ability can’t be used if the Phase ability is recharging.

Description

The Clockwork Shadow is an eerie fusion of mechanical precision and shadowy substance, its form appearing as if woven from tendrils of darkness bound together by intricate gears and cogs. Its skeletal, humanoid silhouette is unsettlingly fluid, enabling it to contort and maneuver through the tightest of spaces. Luminescent glyphs glow faintly from within its chest, casting otherworldly reflections onto its complex internal mechanisms. Despite its mechanical nature, the Clockwork Shadow moves with a sinuous grace, as if gliding on a layer of darkness. Silent as a whisper and nearly as elusive as an actual shadow, it seems almost as though the Clockwork Tower itself birthed this construct to act as its spectral guardian. With shadowy blades that materialize from its hands and the uncanny ability to phase through solid objects, this construct is not only a marvel of artificery but also a deadly opponent.


Source: Penny Blood Adventures