```col-md
flexGrow=2
===
# Clockwork Sentinel
Medium construct (humanoid) unaligned
**Armour Class:** 16 (natural armour)<br>
**Hit Points:** 58 [roll:9d8 + 18]<br>
**Proficiency Bonus:** <br>
**Movement:** 30
---
| **STR** | **DEX** | **CON** | **INT** | **WIS** | **CHA** |
|---------|---------|---------|---------|---------|---------|
| 19 (+4) | 13 (+1) | 15 (+2) | 6 (-2) | 12 (+1) | 5 (-3) |
---
**Saving Throws:** <br>
**Skills:** <br>
**Senses:** Darkvision 60 ft., passive Perception 11<br>
**Languages:** Understands the languages of its creator but can''t speak<br>
**Challenge:** 4 / (1,100XP)
**Damage Immunities:** Poison, Psychic<br>
**Condition Immunities:** Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned<br>
```
```col-md
![[plots/clockwork-tower/images/clockwork-sentinel.png]]
```
Special Abilities
Immutable Form.
The sentinel is immune to any spell or effect that would alter its form.
Magic Resistance.
The sentinel has advantage on saving throws against spells and other magical effects.
Integrated Weapons.
The sentinel’s weapon attacks are magical.

Actions
Multiattack
The sentinel makes two blade arm attacks.
Blade Arm
Melee Weapon Attack: +7 to it , reach 5 ft., one target.
Hit: 11 slashing damage.
Net Launcher (Recharge 5-6)
Ranged Weapon Attack: +4 to hit , range 15/30 ft., one target.
Hit: The target is restrained. A creature can use its action to make a DC 14 Strength check, freeing itself or another creature within its reach on a success. Dealing 5 slashing damage to the net (AC 10) also frees the creature without harming it and destroys the net.

Description
The Clockwork Sentinel is a marvel of engineering, standing at roughly the height of an average humanoid but with a much sturdier build. Its body is primarily made of brass, with intricate gear patterns visible through gaps in its armor plating. The sentinel’s head is a simple, helmet-like structure with two glowing eyes that observe its surroundings with mechanical precision. One of its arms ends in a sharp, blade-like structure, while the other features a net launcher used to restrain targets. It moves with a quiet efficiency, the soft whirring of gears and the faint hiss of steam accompanying each step. Crafted to protect areas of importance, the Clockwork Sentinel remains ever vigilant against intruders.
Source: Penny Blood Adventures