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# Clockwork Guardian
Large construct (humanoid) Unaligned
 
**Armour Class:** 19 (natural armour)<br>
**Hit Points:** 142 [roll:15d10 + 60]<br>
**Proficiency Bonus:** <br>
**Movement:** 30
 
---
 
| **STR** | **DEX** | **CON** | **INT** | **WIS** | **CHA** |
|---------|---------|---------|---------|---------|---------|
| 22 (+6) | 14 (+2) | 19 (+4) | 8 (-1) | 14 (+2) | 7 (-2) |
 
---
 
**Saving Throws:** <br>
**Skills:** <br>
**Senses:** Darkvision 120 ft., passive Perception 12<br>
**Languages:** Understands the languages of its creator but can''t speak<br>
**Challenge:** 8 / (3900XP)
 
**Damage Immunities:** Poison, Psychic<br>
**Condition Immunities:** Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned<br>
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![[plots/clockwork-tower/images/clockwork-guardian.png]]
 
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Special Abilities

Immutable Form.

The guardian is immune to any spell or effect that would alter its form.

Magic Resistance.

The guardian has advantage on saving throws against spells and other magical effects.

Integrated Weapons.

The guardian’s weapon attacks are magical.

Stalwart Defense.

When the guardian takes damage, it can choose to take no damage instead. It can’t use this trait again until it has a short or long rest.

Actions

Multiattack.

The guardian makes three blade arm attacks.

Blade Arm.

Melee Weapon Attack: +10 to hit , reach 10 ft., one target.

Hit: 16 slashing damage.

Net Launcher.

Ranged Weapon Attack: +6 to hit , range 20/40 ft., one target.

Hit: The target is restrained. A creature can use its action to make a DC 18 Strength check, freeing itself or another creature within its reach on a success. Dealing 10 slashing damage to the net (AC 10) also frees the creature without harming it and destroys the net.

Steam Blast (Recharge 5-6).

The guardian releases a burst of scalding steam in a 15-foot cone. Each creature in that area takes 27 fire damage unless they make a DC 16 Dexterity saving throw, in wihch case they take half-damage.

Description

The Clockwork Guardian is a formidable upgrade from its predecessor, the Clockwork Sentinel. Standing taller, this construct’s form is bulkier and covered in reinforced armor plating with a dark bronze finish. Its eyes glow a fierce crimson, and it radiates a palpable aura of menace. Gears and mechanisms, even more intricate than those of the sentinel, are faintly visible, showcasing the advanced craftsmanship behind this mechanical behemoth. Two blade arms give it a more menacing appearance, and its movements are swift, surprising for its size. A faint humming sound emanates from its core, and occasionally it releases jets of steam from vents in its armor, indicating the immense power contained within. This guardian is not just designed to deter intruders but to utterly annihilate any threat to its charge.


Source: Penny Blood Adventures