Herbert Spillwyrt
Medium humanoid (half-elf), N
Profession: Wizard (18th)
Armour Class: 12 (15 with Mage Armour)
Hit Points: 99 (18d8 + 18)
Movement: 30 ft.
Infobox
(AI created)
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10(+0) | 14(+2) | 12(+1) | 20(+5) | 15(+2) | 16(+3) |
Proficiency Bonus: +6
Saving Throws: Int +9, Wis +6
Damage Resistances: damage from spells
Languages: Common, Elvish, Draconic, Primordial, Sylvan, Dwarvish
Challenge: 9 (5,000 XP)
Senses: passive Perception 12
Skills:
Description
Read
This young half-elf is tall and gangly, with pale skin and straight black hair pulled back in a ponytail. He is wearing beautifully embroidered robes, well-tailored and made of expensive cloth. A gold ring glints on his right hand, and a stylish belt around his waist holds several vials and scroll cases. He glances at you with flashing grey eyes, seemingly unimpressed.
Herbert is arrogant, rude, and self-centered. He is accustomed to getting his way, and thinks (often rightly) that he is the smartest person in the vicinity. Although he is fastidiously clean himself, he often works in cluttered environments.
Special Abilities
Magic Resistance. Hubert has advantage on saving throws against spells and other magical effects.
Spellcasting
Hubert is an 18th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks).
He can cast shield and enlarge/reduce at will and has the following wizard spells prepared:
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Cantrips (at will): fire bolt, light, mage hand, prestidigitation, shocking grasp
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1st level (4 slots, 2 remaining): mage armor, magic missile, alarm, expeditious retreat
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2nd level (3 slots): invisibility, misty step, web
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3rd level (3 slots): counterspell, fly, lightning bolt
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4th level (3 slots): confusion, polymorph, stoneskin
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5th level (3 slots): animate objects, conjure elemental, scrying
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6th level (1 slot): wall of ice
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7th level (1 slot): mirage arcane
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8th level (1 slot): dominate monster
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9th level (1 slot): true polymorph
Actions
Dagger.
Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target.
Hit: 4 (1d4 + 2) piercing damage.
Source: Debacle of the Burgled Budgie
