Haral Sask
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flexGrow=2
===
**Race:** Half Elf<br>
**Profession:** Bandit<br>
**Challenge Rating:** 1/4<br>
**Proficiency Bonus:** <br>
**Size:** Medium<br>
**Languages:** Common, Elvish<br>
**Alignment:** Neutral Evil<br>
**Armour Class:** 12 Leather<br>
**Hit Points:** 11 [roll:2d8+2]<br>
**Movement:** 30
![[dndline.png]]
| **STR** | **DEX** | **CON** | **INT** | **WIS** | **CHA** |
|---------|---------|---------|---------|---------|---------|
| 11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) |
![[dndline.png]]
**Saving Throws:** <br>
**Languages:** Common, Elvish<br>**Challenge:** 1/4 / (XP)<br>**Senses:** Darkvision 60'', passive Perception 10<br>
```
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**Source:** Sins of the Past<br>
![[5653749.png]]
```
Description
Half-elf, an orphan from the Labyrinth originally, he used to steal to make a living. He joined Jackals and decided to stick with mausoleum robbery because it brings more coin. He is the second survivor after Nesan”s attack and also got trapped in the mirror. (c.f. Sins of the Past)

Special Abilities
Fey Ancestry. He has advantage on saving throws against being charmed, and magic can”t put him to sleep.

Actions
Scimitar
Melee Weapon Attack: +3 to hit , reach 5 ft., one target.
Hit: 4 slashing damage
Light Crossbow
Ranged Weapon Attack: +3 to hit , range 80/320 ft., one target.
Hit: 5 piercing damage.