Azimuth

Full Name: Azimuth

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# General Info
To the Guild, Azimuth is dead and gone, assumed to have perished along with his two hulking bodyguards in the Rogues' Roost inferno, although his body was never found. In fact, Azimuth lives, albeit a maimed and disfigured shadow of his former gray eminence, in one of the many shabby flophouses in [[settlement/the-labyrinth|The Labyrinth]], watching his former charges and plotting his grim vengeance; for Azimuth knows in his heart what only a few suspect - that while the fire was unquestionably set by members of the rival Black Hand, the arsonists were aided by Guild thieves, including at least one of his own lieutenants. 
 
 On the fateful evening of the fire, Azimuth and his ever-present guards dined with the members of his innermost council to discuss future strategies. He wakened later that night from a deep unnatural sleep long after the flames had begun racing through the building and found his bodyguards in a similar drugged slumber. The Master was forced to leave them behind to take the only possible route remaining through the ravaging blaze - the secret crawlway into the flue of the chimney. Even here, he suffered severe burns, and had the left side of his upper torso crushed as a section of [[person/brick|Brick]] collapsed on him scant feet from safety. Still his will to live forced him to crawl onward, into the maze of underground passages beneath [[settlement/the-labyrinth|The Labyrinth]]. There, as he lay in a huddled, broken mass, he heard the voices of Hand operatives down an adjacent corridor congratulating themselves on the success of their efforts and the effectiveness of their "inside help". He decided then that one of his most trusted aides had deliberately drugged his meal, to ensure his death - and vowed silently to have his revenge. 
 
 Trusting no one in the Guild, Azimuth was forced to turn to one of the several disreputable surgeons in [[settlement/the-labyrinth|The Labyrinth]] for medical aid – that healer's botched treatments (since paid for by his death) left Azimuth's one side badly crippled, and his face an ugly mass of scar fissure. He has rejoined the Guild's ranks (his mangled features disguised still further) as a common bigger named Nadiros, in order to obtain what information he can about his possible betrayers. He is incredibly paranoid (and who can blame him?) about anyone who seems to take an interest in his welfare, and often talks to himself. Although there is little question that the man is unhinged, he retains a dangerous and crafty intellect, with considerable monetary resources at his disposal (recovered from a number of private caches around the city). Although he has no proof, Azimuth is reasonably confident that his supplanter, Duur, is his Judas (he is totally wrong in this belief).
 
![[dndline.png]]
 
# Physical Description
## General Physical Condition
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
![[dndline.png]]
 
## Personal History
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
![[dndline.png]]
 
# Personality Characteristics
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
![[dndline.png]]
 
# Social
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
![[dndline.png]]
 
# Relationships
 
## Parents
 
| Biological | Adoptive |
|------------|----------|
|<br> | <br> |
 
## Siblings
**See:** [World Anvil Link](https://www.worldanvil.com/w/antheros-phre3d/a/azimuth-person)
 
## Children
**See:** [World Anvil Link](https://www.worldanvil.com/w/antheros-phre3d/a/azimuth-person)
 
## Ancestors
**See:** [World Anvil Link](https://www.worldanvil.com/w/antheros-phre3d/a/azimuth-person)
 
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**ID #**  1802
 
 
 **Class/Profession:**  Rogue 12th
 
 
 **Purse:**   sp
 
---
![[dndline.png]]
 
 
#### Presentation
**Eyes:**  <br>
**Hair:** <br>
**Pigmentation:** <br>
**Height:**  <br>
**Weight:** <br>
**Sex:** Male<br>
 
#### Origins
**Family:** <br>
**Race:** [[race/human-race|Human Race]]<br>
 
 
#### Birth
**Age:**  <br>
**Date of Birth:**  <br>
**Place of Birth:** <br>
 
#### Death
**Date of Death:**  <br>
**Place of Death:** <br>
**Circumstances of Death:** 
 
#### Current State
**Alignment:** <br>
**Known Language(s):**  Common | Choose 1<br>
**Current Status:** <br>
**Current Residence:** <br>
**Current Location:**  [[article/the-labyrinth|The Labyrinth]]<br>
 
#### Affiliations
**Deity:**  <br>
**Affiliated Organization:**  [[Organization/Thieves' Guild|]]<br>
 
 
 
![[dndline.png]]
 
 
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Azimuth

Azimuth

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**Race:** Human<br>
**Profession:** Rogue/12th<br>
**Challenge Rating:** 12<br>
**Proficiency Bonus:** <br>
**Size:**  Medium<br>
**Languages:** Common | Choose 1<br>
**Alignment:** Unaligned<br>
**Armour Class:** 15 - Padded<br>
**Hit Points:** 50<br>
**Movement:** 30&nbsp;&nbsp;&nbsp;&nbsp; *Burrow:* 0&nbsp;&nbsp;&nbsp;&nbsp; *Swim:* 0&nbsp;&nbsp;&nbsp;&nbsp; *Climb:* 0&nbsp;&nbsp;&nbsp;&nbsp; *Fly:* 0&nbsp;&nbsp;&nbsp;&nbsp; *Hover:* 0
 
![[dndline.png]]
 
| **STR** | **DEX** | **CON** | **INT** | **WIS** | **CHA** |
|---------|---------|---------|---------|---------|---------|
| 10 (+0) | 12 (+1) | 8 (-1) | 16 (+3) | 12 (+1) | 7 (-2) |
 
![[dndline.png]]
 
**Saving Throws:** Dexterity | Intelligence<br>
**Languages:** Common | Choose 1<br>**Challenge:** 12 / (XP)<br>**Senses:** <br>
 
```
 
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**Source:** The Free City of Haven<br>
 
 
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Actions

Dagger: +5 to hit , 1d4+1 piercing damage

Link to original

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