The Bandersnatch Inn
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A pleasant halfling inn
Description
Dolby Spreeker - A gregarious, well-loved fellow with a heart of gold, always willing to lend a sympathetic ear to a patron’s problems. He keeps undesirable elements out of his establishment, however, with an iron hand, and is a deadly accurate artist with a knife if pushed to violence.
Exterior
A two-story wood frame structure, with many windows. The sign above the heavy front door is a printing of a strange creature composed of parts of over a dozen animals, looking very frumious (Coined by Lewis Carroll, who said it was a blend of fuming and furious. He used it in both “Jabberwocky” and “The Hunting of the Snark”). A path leads behind the inn to a small stable.
Interior
The rooms on both floors have very low ceilings (5 1/2 - 6 feet), with irregularly spaced beams and ceiling lanterns (human-sized patrons should be prepared to bump their heads periodically unless they are verrrry careful). Two blazing hearths are set in the east and west walls of the inn’s large common room, and keep that area warm and cheerily lit in all seasons.
The second floor contains a dozen rooms of varying sizes, and can sleep 1-4 halflings - Dolby will sometimes allow additional individuals to sleep on the floor of the common room.
Hours
7:00am - Midnight.
Price Range
Fair.
Quality
Good.
Cash Box
Kept beneath the bar during working hours, and a wall safe at night - contains (60%) 1d20gp of (40%) 3d20gp in assorted coins at any time.
Staff
Patman Winder, the assistant barkeeper, and Cecilia Sandhill and Lurella Sandhill, the identical twins who serve as waitresses. The twins are quite coquettish, and delight in switching places with one another at the most compromising times.
Many of the regular customers have their own Mugs hung on the southern wall, and order personalized drinks known by bizarre names like “Squeezy’s Blinding Thunder”. All the help thus appear to be speaking a strange code half the time.
Customers
About 4d10 during normal evening hours, 2d8 during non-prime hours, and up to 100 on “special” nights.
There is only a 10% chance that all the rooms upstairs are full. About 50% of the crowd is comprised of regulars, who know each other extremely well.
Almost everyone here is exceptionally congenial to newcomers, and will help them learn the sometimes eccentric way things operate here. Non-halflings are uncommon, but welcomed. The place is always filled with stories, song, and lore - indeed, once a week, the Bandersnatch holds a special Tall Tale night, with the teller of the winning story receiving free food, drink and lodging (if desired) for the night.
NPC Encounters
Chelsea Cheddar | Pauli Bracegirdle | Lotto Hamhocker | Mella Hamhocker
Outstanding Items
Dolby occasionally gets a shipment of effervescent fruit wines from the halfling community of Spring Glade - their taste is reminiscent of champagne, but at about half the cost.
Purpose / Function
Design
Entries & Exits
Sensory & Appearance
Denizens
Contents & Furnishings
Valuables
Hazards & Traps
Special Properties
Architecture
Alterations
Defences
Environment & Effects
History
Tourism
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Inn (Inns & Taverns)
Owner: Dolby Spreeker
District: The Dell
Grid (Key) Ref.: E13 (IN)
Alternate Name(s):
Founding Date:
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Type: Inn
Parent Location:
Connected Rooms:
Ruler/Owner: Dolby Spreeker
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Included Vehicle: n/a
World Anvil Metadata
Id: 673b7551-f8ba-46cd-876a-1af1cec5e801
Entity Type: Article / landmark
Category: Places: The Dell
Tags: fcoh,the-dell-location,cat-shop,type-inn,guild-of-the-hearth-location,inn
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