Morning Star Grenade
Info
Item Type/Category: Magic Item / Explosive
Rarity: Uncommon
Effect Category: Offensive**Application:**Thrown
Duration: SpecialPrice: 270gp
Description
An orb about 4 inches in diameter, made of metal or some other hard material. It has several small holes that allow the vapors from it’s contents to escape.
Effects
As an action, you can throw this grenade at a point up to 30 feet away. At the start of your next turn, it emits an opaque cloud of poisonous gas filling a 20-foot radius sphere. Each creature that is completely within the cloud at the start of its turn must make a Constitution saving throw (DC 12) or become poisoned for 1 minute. A creature can make the saving throw again at the start of each of its turns, ending the poisoned condition on a success.
Additionally, the gas ignites violently on contact with an open flame, and each creature in the area must make a DC 15 Dexterity saving throw. A target takes 4d6 fire damage on a failed save, or half as much on a successful one. The gas dissipates naturally over a period of up to 1 minute, depending on the wind conditions.
Crafting
Crafted By: Alchemist
Crafter Level: Level 1+
Crafting Time: 1 weeks
Crafting DC: 15
Ingredients
Base: Oil of Vitriol
Essence(s): Air Shadow
Spell Needed:
Other:
Results from Identify Spell
Crafter: Alchemist
Base: Oil of Vitriol
Essence(s): Air Shadow
Spell Emulated: None detected
Source: