Morning Star Grenade

Info

Item Type/Category: Magic Item / Explosive

Rarity: Uncommon

Effect Category: Offensive

**Application:**Thrown

Duration: Special

Price: 270gp

Description

An orb about 4 inches in diameter, made of metal or some other hard material. It has several small holes that allow the vapors from it’s contents to escape.

Effects

As an action, you can throw this grenade at a point up to 30 feet away. At the start of your next turn, it emits an opaque cloud of poisonous gas filling a 20-foot radius sphere. Each creature that is completely within the cloud at the start of its turn must make a Constitution saving throw (DC 12) or become poisoned for 1 minute. A creature can make the saving throw again at the start of each of its turns, ending the poisoned condition on a success.

Additionally, the gas ignites violently on contact with an open flame, and each creature in the area must make a DC 15 Dexterity saving throw. A target takes 4d6 fire damage on a failed save, or half as much on a successful one. The gas dissipates naturally over a period of up to 1 minute, depending on the wind conditions.

Crafting

Crafted By: Alchemist

Crafter Level: Level 1+

Crafting Time: 1 weeks

Crafting DC: 15

Ingredients

Base: Oil of Vitriol

Essence(s): Air Shadow

Spell Needed:

Other:

Results from Identify Spell

Crafter: Alchemist

Base: Oil of Vitriol

Essence(s): Air Shadow

Spell Emulated: None detected


Source: